This article shows how to get these 3 representations using Site Manager.

None. You can use this article on its own.
Before you start, remember to:
Install the Ubisense services into your dataset
Site Manager will start if you have installed and deployed services correctly into a new dataset. In the 'Representations' tab, the 'Default Tag' representation is present.

Your Ubisense installation directory,
C:\Program Files\Ubisense 2.1\ by default, contains
a directory
reps containing XML
descriptions of the 2D and 3D representations of various common objects. To
import one of these, click on the Rep
> Import toolbar item:

In the 'Load 2D Representation' dialogue box, browse to your Ubisense
installation's
reps directory and select
'person.xml':

In the 'Load 3D Representation' dialogue box, select the same file 'person.xml', since it contains both 2D and 3D descriptions:

Give the representation name 'Person Rep' in the next dialogue box:

Now, your list of representations includes 'Person Rep'. Select it to see the 2D and 3D images on the right-hand side of the screen:

You can assign representations to types and/or objects. In this example, we assign the 'Person Rep' to the type 'Person'. Go to the 'Types' tab and double-click on the 'Rep' column in the 'Person' row to get a drop-down list of your available representations. Select 'Person Rep':

If you subsequently create objects of type 'Person', you can override this default representation by assigning a different representation to the object instance in the 'Objects' tab. Therefore, different objects of the same type can have a default representation which is only overridden in the cases you want.
In the 'Representations' tab, click th Rep > New menu item:

The 'Representation Editor' appears:

In this example, we add a new cylinder for a car wheel. Click on the 'New cylinder primitive' button at the top of the window:

The shape properties are its orientation, size and location. Open the 'Cylinder properties' dialogue for the cylinder you just added by double-clicking on it in the list on the right-hand side of the screen. Enter the following values for the scale of the shape, which are given in meters:

Your cylinder will now be a similar size to a car wheel. We set the size of the cylinder before rotating it to the required angle to make setting the size more intuitive. Now, set the 'Pitch' property to '90'.
You can use the copy-paste tool to get 4 wheels with the same properties by right-clicking in the list of shapes as shown:

Set the position of each wheel using the 'offset' properties. Set the offsets of each wheel by setting the {X, Y} offsets to be {0, 0}, {2, 0}, {0, 4} and {2, 4}:

Add a box using the top-left button in the 'Representation Editor' with the following properties:

Save the representation named 'Car', which now looks like this:

You now have a very basic representation of a car for use in your database.
Detailed help is available starting in the Administration concepts > Representation basics section of the Site Manager help.
Mesh representations are 3D solid models that are projected into 2D from directly above when used as 2D representations. Ubisense supports the Microsoft DirectX mesh file format (.X). 2 examples are provided which you can download by saving this link. (This is the same link as in the "Example material" section above.)
Create a new representation as in the previous section. In the Representation Editor, click on the "New mesh primitive" button in the toolbar.

In the "Mesh Properties" dialogue box, click on "Load from File".

Browse to the file "Bus.x" that you downloaded from the link above.

The DirectX mesh for the bus needs to be scaled, rotated and translated with the following parameters. Set the parameters and click OK.

Make sure the name of the representation is set to "Bus" and click Save.

You now have the representation of a bus available in your list.
